ait Dialogue #1: Pablo Delcan
ait Dialogue #1: Pablo Delcan
ait Dialogue #1: Pablo Delcan
ait Dialogue #1: Pablo Delcan
ait Dialogue #1: Pablo Delcan
We're kicking off our new interview series ait Dialogue with artists/designers we admire, can't help but share and (secretly) hope to meet at a party. Our first feature introduces Spanish artist Pablo Delcan. Based in New York, Pablo is a graphic designer and art director of Spanish descent. We came across his 'Prompt-Brush 1.0' project and couldn't stop talking about his ideas, style, and presentation.
We're kicking off our new interview series ait Dialogue with artists/designers we admire, can't help but share and (secretly) hope to meet at a party. Our first feature introduces Spanish artist Pablo Delcan. Based in New York, Pablo is a graphic designer and art director of Spanish descent. We came across his 'Prompt-Brush 1.0' project and couldn't stop talking about his ideas, style, and presentation.
/ Pablo in dialogue with Dilan & Eylül /
How are you today?
I'm doing well. Just got back from a week vacation on the beach away from my computer.
If what you felt today were a prompt, what would it be?
I would prompt myself to create an image of a man wearing a bathing suit and sunglasses trying to start a fire.
When considering the pre-internet era and the future, what do you think has changed the most in the relationship between artists and art?
I'd say the biggest change is that there is a seemingly infinite amount of artists creating art or content or both at once, art out of their content, or content that is art. Or maybe they think they are making art and all they are creating is content. It's a mess. We're all hyper connected to the point that it's too much. But that can also be a good thing.
As a part of a digital agency which follows the improvement of AI very closely, we are impressed by your project “Prompt-Brush 1.0.” We loved that you bring the idea of human touch with AI. What is your relationship with it today, what do you think of its super rapid development? What effects do you think it will have on the future of art?
I use AI every day creatively and also to help me with mundane tasks. I think it's a really impressive tool for enhancing creativity and to speed up the creative process. It also has the potential to make the creative process more lazy and uniform. So we're all figuring out the right balance.
Could you tell us about the Prompt-Brush 1.0 project? What was the seed of the idea? How did it start?
Prompt-Brush 1.0 is the first ever non-AI generative art model, powered by a human, me. It started as a joke. I posted on social media that I was unveiling this thing and opening it up for people to experiment with it and play with it. Soon I had hundreds of prompts and within a couple of weeks I had thousands of them pouring from all over the world. It's been the most exciting, fun and meaningful project I've worked on in a long time.
What about prompts, how long does it take to draw each piece? Which one is your favorite so far?
It takes a minute or so to draw each prompt. I try to keep it fast and move quickly from one to the next. Trying to not overthink too much, you know? My favorite ones are some that are more open ended, single words sometimes or things that aren't visual and it's up to me to interpret. For example, one prompt was just "Anxiety" or "Forgiveness".
How are you today?
I'm doing well. Just got back from a week vacation on the beach away from my computer.
If what you felt today were a prompt, what would it be?
I would prompt myself to create an image of a man wearing a bathing suit and sunglasses trying to start a fire.
When considering the pre-internet era and the future, what do you think has changed the most in the relationship between artists and art?
I'd say the biggest change is that there is a seemingly infinite amount of artists creating art or content or both at once, art out of their content, or content that is art. Or maybe they think they are making art and all they are creating is content. It's a mess. We're all hyper connected to the point that it's too much. But that can also be a good thing.
As a part of a digital agency which follows the improvement of AI very closely, we are impressed by your project “Prompt-Brush 1.0.” We loved that you bring the idea of human touch with AI. What is your relationship with it today, what do you think of its super rapid development? What effects do you think it will have on the future of art?
I use AI every day creatively and also to help me with mundane tasks. I think it's a really impressive tool for enhancing creativity and to speed up the creative process. It also has the potential to make the creative process more lazy and uniform. So we're all figuring out the right balance.
Could you tell us about the Prompt-Brush 1.0 project? What was the seed of the idea? How did it start?
Prompt-Brush 1.0 is the first ever non-AI generative art model, powered by a human, me. It started as a joke. I posted on social media that I was unveiling this thing and opening it up for people to experiment with it and play with it. Soon I had hundreds of prompts and within a couple of weeks I had thousands of them pouring from all over the world. It's been the most exciting, fun and meaningful project I've worked on in a long time.
What about prompts, how long does it take to draw each piece? Which one is your favorite so far?
It takes a minute or so to draw each prompt. I try to keep it fast and move quickly from one to the next. Trying to not overthink too much, you know? My favorite ones are some that are more open ended, single words sometimes or things that aren't visual and it's up to me to interpret. For example, one prompt was just "Anxiety" or "Forgiveness".
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